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« Only 13 percent of classic video games published in the United States are currently in release. This figure is comparable to the commercial availability of pre-World War II audio recordings (10 percent or less) or the survival rate of American silent-era films (14 percent), two other mediums at risk. These levels are consistent across platform ecosystems and time periods [for games published before 2010] ». ~ Salvador, Phil. 2023. « Survey of the Video Game Reissue Market in the United States ». Video Game History Foundation, juillet. https://zenodo.org/records/7996492